

What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing.
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About the game
- Platforms
- PC (Microsoft Windows), Mac, Xbox 360
- Developer
- Going Load Studios
- Publisher
- Going Load Studios
- Released
- November 2, 2011
- Modes
- Single player
- Perspective
- Side view
- Time to beat
- 3.5 h main story · 3 h completionist
IGDB rating 7.0/10 from 57 ratings.
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