Game

Rogue 1980

Developed by Artificial Intelligence Design

  • Role-playing (RPG), Strategy, Adventure, Fantasy

Rogue is a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. It was a favorite on college Unix systems in the early to mid-1980s, in part due to the procedural generation of game content.

Role-playing (RPG)StrategyAdventureFantasyorcsmagicturn-basedroguelikeprocedural generationpermadeathasciibacktrackingtrapssnaketrollsleveling upPDP-11, Atari 8-bit, PC-8800 Series, Commodore C64/128/MAX, ZX Spectrum, TRS-80 Color Computer

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