Game

Animal Crossing: Wild World 2005

Developed by Nintendo Entertainment Analysis & Development

  • Simulator, Business, Sandbox, Open world

Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth. In Animal Crossing: Wild World, the sequel to the popular Nintendo GameCube game, players and up to three friends can hang out in the same village and interact in real time -- either through wireless LAN or over Nintendo Wi-Fi Connection. Players can visit a friend's village from thousands of miles away. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do.

SimulatorBusinessSandboxOpen worldlife simulationcharacter customizationminigamessharkguitar playingfishinghorsefrogcricketufochickengoatWii U, Nintendo DS

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  • Is it the best simulator game of its decade?

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Character

Warm, earnest, classical in form and contemplative.

  • warmbleak
  • earnestironic
  • classical in formformally daring
  • contemplativerelentless
  • contemporarynostalgic

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