

Living Books: Green Eggs and Ham 1996
Developed by Living Books
- Point-and-click, Visual Novel, Educational, Kids
Green Eggs and Ham is the second Dr. Seuss Living Book Adaptation from Broderbund. The story features Sam-I-Am, who repeatedly asks the questions based on an object, e.g. “Would you Could you on a boat?”. This leads to his grumpy friend saying “I do not like Green Eggs an Ham”. The story gets more dramatic as it progresses. There are some activities featuring characters from the story like the Fox in a Box, and the Mouse in the House. The game features word recognition, vocabulary, reading comprehension and computer literacy. Every page is clickable for a few surprises. In Read to Me, the program automatically turns the pages leaving out the games as the story progresses.
Log it
Sign in to log this.
Character
Earnest, warm, resolved and intimate.
- earnestironic
- warmbleak
- resolvedopen-ended
- intimateepic
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this Living Books's best work?”
Sign in to answer.
Be the first to answer.
“Has Living Books: Green Eggs and Ham aged badly?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Living Books
- Publisher
- Brøderbund Software
- Released
- September 23, 1996
- Perspective
- Third person, Text
Screenshots
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










