Game

System Shock 2 1999

Developed by Looking Glass Studios, Irrational Games

  • Shooter, Role-playing (RPG), Action, Science fiction

A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Von Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.

ShooterRole-playing (RPG)ActionScience fictionHorrorSurvivalStealthaliensghostsassassinbasketballexplorationcyberpunkcyberneticsbloodymurderdrugsminigamesLinux, PC (Microsoft Windows), Mac

Heads up
  • Body horror

Log it

Sign in to log this.

Where do you stand?

Three questions people argue about. Answer first, then see how your circle and the community split.

  • Would System Shock 2 hit harder if it came out today rather than in 1999?

    Sign in to answer

    Be the first to answer.

  • Is it the best shooter game of its decade?

    Sign in to answer

    Be the first to answer.

  • Is the difficulty the point?

    Sign in to answer

    Be the first to answer.

Ask the title a question

Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.

Character

Earnest, grave, bleak and plot-driven.

  • earnestironic
  • gravecomic
  • warmbleak
  • character-ledplot-driven
  • classical in formformally daring

Who loves it, who doesn't

No profiled raters yet.