

System Shock 2 1999
Developed by Looking Glass Studios, Irrational Games
- Shooter, Role-playing (RPG), Action, Science fiction
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Von Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
ShooterRole-playing (RPG)ActionScience fictionHorrorSurvivalStealthaliensghostsassassinbasketballexplorationcyberpunkcyberneticsbloodymurderdrugsminigamesLinux, PC (Microsoft Windows), Mac
- Body horror
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Character
Earnest, grave, bleak and plot-driven.
- earnestironic
- gravecomic
- warmbleak
- character-ledplot-driven
- classical in formformally daring
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Developer
- Looking Glass Studios, Irrational Games
- Publisher
- Electronic Arts, Nightdive Studios
- Released
- August 11, 1999
- Modes
- Single player, Co-operative
- Perspective
- First person
- Engine
- Dark Engine
- Time to beat
- 18 h rushed · 13 h main story · 32 h completionist
IGDB rating 8.9/10 from 388 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
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