

You start the game outside a mine with your friend Tiger. She asks you to take a cart into the mine. You oblige and while in the mine there is an explosion which causes you fall to the lower levels. In the mine you find a treasure chest with a bamboo staff in, which becomes your weapon for the rest of the game. After much wandering you find your way out and meet Master Sage, who gives you a headband which he can use to communicate with you. He then sends you to the library to stop the Nightmare King from stealing the Magic Storybook.
Role-playing (RPG)AdventureActionFantasyninjapolygonal 3dPlayStation
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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Unpretentious, classical in form, plot-driven and earnest.
- unpretentiousprestige
- classical in formformally daring
- character-ledplot-driven
- earnestironic
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PlayStation
- Developer
- Blam!
- Publisher
- Take-Two Interactive
- Released
- February 28, 1999
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 7.6/10 from 6 ratings.
Screenshots



Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both unpretentious, classical in form, plot-driven.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









