Game

Tapestry 1996

Developed by Daniel Ravipinto

  • Adventure

It is a symbol and a tool. It is your past and your future. It is all things, in time. You, Timothy Hunter, have lived, and like all things mortal you have died. But the aftermath of that lifetime is anything but simple... Faced with creatures beyond your ken, the fruition of whose inscrutable motives hinge on your decisions, what will you do? Will you face who and what you once were? Or will you try to change things for the better? Or the worse?

Adventureinteractive fictiontext adventureWeb browser, Linux, PC (Microsoft Windows), Mac

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Character

Grave, earnest, contemplative and open-ended.

  • gravecomic
  • earnestironic
  • contemplativerelentless
  • resolvedopen-ended
  • contemporarynostalgic

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Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Is the ambiguity a cop-out?

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  • Is Tapestry too earnest?

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  • Would a little humor have helped?

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