

In CUBELLO, using the pointer function of the Wii Remote players aim and launch colored cubes at a three-dimensional object called a Cubello, itself consisting of many colored cubes, that floats and rotates in empty space. The object of the game is to strip the Cubello of cubes by matching four or more of the same color in order to reveal the Cubello's inner core. The player is initially given only a limited number of cubes in a "magazine" to complete the objective in each stage, but more cubes are added in the magazine to the player the more cubes they take away from the Cubello. However, unlike many other games, such as Puzzle Bobble, where the goal is to eliminate objects of certain colors or shapes, Cubello continues to provide the player with cubes colors that are either still in the magazine or on the stage, so the player has to calculate to have the color disappear from the magazine and the stage at the same time to win. There is also a "Bonus Mode" on the slot machine device that gives the player unlimited cubes to shoot of one color, or "Super Bonus Mode" which gives cubes of different colors depending on where they are launched at. You also lose cubes in the magazine if the Cubello bumps into the screen towards you. The game features an endless play mode in addition to players progressing through increasingly more difficult stages.
Puzzledigital distributionwiiwaredigital distribution onlyWii
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Would Art Style: Cubello hit harder if it came out today rather than in 2008?
Sign in to answerBe the first to answer.
Has Art Style: Cubello aged badly?
Sign in to answerBe the first to answer.
Is it style over substance?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, earnest, cool and spare.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- sparerichly built
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Wii
- Developer
- Skip Ltd.
- Publisher
- Nintendo
- Released
- November 13, 2008
- Modes
- Single player
IGDB rating 7.8/10 from 3 ratings.
Screenshots






Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
EyeToy: Kinetic 200586% alikeBoth plot-driven, earnest, spare.
Twist Pilot86% alikeBoth plot-driven, earnest, spare.
Ichi 201285% alikeBoth plot-driven, spare, cool.
Eliss 200985% alikeBoth plot-driven, cool, earnest.
Swipecart 201485% alikeBoth plot-driven, earnest, spare.
Hexic 2 200784% alikeBoth earnest, plot-driven, spare.
Lumines Electronic Symphony 201284% alikeBoth earnest, plot-driven, grave.
Magipon! 201384% alikeBoth plot-driven, cool, earnest.
Countdown 198264% alikeSeries · Both plot-driven, spare, earnest.
Series · Both cool, plot-driven, spare; this one is more epic.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









