Game

Armored Core: Master of Arena 1999

Developed by FromSoftware

  • Shooter, Action, Science fiction

Armored Core: Master of Arena is a standalone sequel released for the PlayStation in 1999. It centres on a large, structured Arena mode where players progress by defeating ranked pilots. The game expands mech customisation, offering more parts and finer performance tuning. Story content is minimal and delivered mainly through short mission briefings and arena context. Its emphasis on competitive progression solidified the Arena as a core feature of the Armored Core series. Behind the scenes in Isaac City, two corporations are embroiled in a vicious fight for control and supremacy over the general populace. During one of the most violent encounters between the corporations, a large number of innocent civilians are caught up in the chaos and perish. One survivor, a young man, loses his entire family. A few months later, the embittered survivor decides to take action and exact revenge; his target is the pilot of an AC. That pilot is simply known as "Hustler One", and he pilots the AC around which events on that tragic day played out. In order to discover more and track down his quarry, the young man seeks out recruitment with the Ravens' Nest. And so, another Raven enters the fold…

ShooterActionScience fictionarenamechdeathrobotsartificial intelligencemechaplaystation networkdigital distributionpsone classicsoriginal soundtrack releasevehicle customizationpocketstation supportPlayStation 3, PlayStation, PlayStation Portable

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Character

Plot-driven, earnest, grave and classical in form.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • classical in formformally daring
  • cooloverwhelming

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