Game

Wayward Souls: Curse of Shadow 2014

Developed by Rocketcat Games

  • Role-playing (RPG), Adventure, Indie, Arcade

Wayward Souls is an action-adventure game built for quick playthroughs and massive amounts of replay value. It was inspired by Spelunky, Secret of Mana, and our previous game, Mage Gauntlet. Procedurally generated random levels mean that every time you play the game, it's a different experience. Control one of six characters, all with their own unique playstyles, abilities, and equipment. Explore and fight for survival, in combat where your tactics, positioning, and timing matter.

Role-playing (RPG)AdventureIndieArcadeActionroguelikepermadeathdigital distributionrandomly generated dungeonspax east indie showcasepax east 2014Android, PC (Microsoft Windows), iOS

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Three questions people argue about. Answer first, then see how your circle and the community split.

  • Would Wayward Souls: Curse of Shadow hit harder if it came out today rather than in 2014?

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  • Is the difficulty the point?

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  • Is Wayward Souls: Curse of Shadow overrated?

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Character

Plot-driven, earnest, grave and spare.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • sparerichly built
  • classical in formformally daring

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