

Fullmetal Alchemist and the Broken Angel 2003
Developed by Racjin, Square Enix Product Development Division 10
- Role-playing (RPG), Action, Fantasy
Fullmetal Alchemist and the Broken Angel, is an action role-playing game developed by Racjin and published by Square Enix for the PlayStation 2 console and is the first ever Fullmetal Alchemist video game released. The game features an original story by Hiromu Arakawa. The game was released in Japan on December 25th 2003 and in North America on January 18, 2005. Taking place between episodes 17 and 18 of the anime, the game begins with the Elric brothers (somewhat unwillingly being escorted by Major Alex Louis Armstrong) heading to Central City via train. While Ed moans, Al consoles, and Armstrong flexes, the train is suddenly attacked by terrorists. The skirmish eventually ends with one destroyed train and the brothers in the town of New Heissgart, looking for a ride to Central. There, they meet a girl named Armony and learn more of the Philosopher's Catalyst, an item nearly as powerful as the Philosopher's Stone itself, but used to increase the efficiency of alchemy. The Philosopher's Catalyst seems to be directly linked with the berserk chimeras running about, the rogue military force, and the gathering of alchemists in the town. The Elrics soon find that their simple mission for a train turns into much more as they learn about the Catalyst and the dark mysteries surrounding it.
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Character
Earnest, classical in form, unpretentious and plot-driven.
- earnestironic
- classical in formformally daring
- unpretentiousprestige
- character-ledplot-driven
- gravecomic
Who loves it, who doesn't
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Where do you stand?
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“Are the characters only there to move the plot?”
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“Is the story better than the gameplay?”
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“Does the ending land?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- PlayStation 2
- Developer
- Racjin, Square Enix Product Development Division 10
- Publisher
- Square Enix
- Released
- December 25, 2003
- Modes
- Single player
- Perspective
- Third person
IGDB rating 7.9/10 from 6 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, classical in form, unpretentious.
Both earnest, classical in form, unpretentious.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









