

Sneak 'n Peek 1982
Developed by James Wickstead Design Associates
- Puzzle, Simulator, Adventure, Non-fiction
Sneak'n Peek is played in and around a spooky old house with a large yard and three weird rooms. Each room, including the yard, is a separate scene: - a living room - a pink bedroom - a blue bedroom - the yard Each scene contains up to five hiding places. That makes a total of twenty hiding locations. Some of them are in really strange places, and some of the locations can change depending on the level you select. GAME 1: One Player Game - Fixed Hiding Places - Computer Hides GAME 2: Two Player Game - Fixed Hiding Places - Players Both Hide GAME 3: Two Player Game - Variable Hiding Places* - Players Both Hide GAME 4: Two Player Game - Fixed Hiding Places - Computer Hides * Game 3 fixed hiding places and 2 variable hiding places. The 2 variable hiding places can change from their standard positions to new positions in the same scene. They change every time a player enters the scene to hide.
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Character
Plot-driven, earnest, cool and intimate.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- intimateepic
- unpretentiousprestige
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About the game
- Platforms
- Atari 2600
- Developer
- James Wickstead Design Associates
- Publisher
- Carrere Video, U.S. Games
- Released
- December 31, 1982
- Modes
- Single player, Multiplayer
- Perspective
- Third person
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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