Game

Sneak 'n Peek 1982

Developed by James Wickstead Design Associates

  • Puzzle, Simulator, Adventure, Non-fiction

Sneak'n Peek is played in and around a spooky old house with a large yard and three weird rooms. Each room, including the yard, is a separate scene: - a living room - a pink bedroom - a blue bedroom - the yard Each scene contains up to five hiding places. That makes a total of twenty hiding locations. Some of them are in really strange places, and some of the locations can change depending on the level you select. GAME 1: One Player Game - Fixed Hiding Places - Computer Hides GAME 2: Two Player Game - Fixed Hiding Places - Players Both Hide GAME 3: Two Player Game - Variable Hiding Places* - Players Both Hide GAME 4: Two Player Game - Fixed Hiding Places - Computer Hides * Game 3 fixed hiding places and 2 variable hiding places. The 2 variable hiding places can change from their standard positions to new positions in the same scene. They change every time a player enters the scene to hide.

Log it

Sign in to log this.

Character

Plot-driven, earnest, cool and intimate.

  • character-ledplot-driven
  • earnestironic
  • cooloverwhelming
  • intimateepic
  • unpretentiousprestige

Who loves it, who doesn't

No profiled raters yet.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear