Game

Lemma 2015

Developed by Evan Todd

  • Adventure, Indie, Action

Immersive first-person parkour in a surreal, physics-driven voxel world. Lemma enables creative building through movement. Spawn structures just by moving through space. Extend platforms, smash through walls, and build new ones, all through parkour moves.

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Character

Contemporary, grave, plot-driven and earnest.

  • contemporarynostalgic
  • gravecomic
  • character-ledplot-driven
  • earnestironic
  • cooloverwhelming

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  • Would Lemma hit harder if it came out today rather than in 2015?

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  • Is Lemma overrated?

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  • Is it style over substance?

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Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.