

Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace. Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas. HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in slightly more than a year. HDM is part of the ID@Xbox programme.
ShooterSportIndieArcadeActionLinux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch
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Character
Plot-driven, relentless, intimate and unpretentious.
- character-ledplot-driven
- contemplativerelentless
- intimateepic
- unpretentiousprestige
- sparerichly built
Who loves it, who doesn't
No profiled raters yet.
Reviews
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch
- Developer
- 34BigThings
- Publisher
- 34BigThings
- Released
- October 12, 2015
- Modes
- Single player, Multiplayer, Co-operative
- Engine
- Unity
IGDB rating 4.0/10 from 1 ratings.
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