

Live A Live 1994
Developed by Square Osaka Development Department
- Role-playing (RPG), Fantasy, Science fiction, Historical
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
Role-playing (RPG)FantasyScience fictionHistoricalnever re-releasedjapan onlyretroachievementsfan translation - englishSuper Famicom
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Character
Earnest, epic, grave and plot-driven.
- earnestironic
- intimateepic
- gravecomic
- character-ledplot-driven
- contemporarynostalgic
Who loves it, who doesn't
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Reviews
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About the game
- Platforms
- Super Famicom
- Developer
- Square Osaka Development Department
- Publisher
- Square
- Released
- September 2, 1994
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 8.0/10 from 22 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
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