

The Legend of Spyro: The Eternal Night 2007
Developed by Krome Studios
- Platform, Adventure, Action, Comedy
The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. Players control Spyro as he searches for his friend Cynder. Initially, he has lost all of his different breath powers from the first game, but he gradually recovers the ability to breathe fire, ice, earth and electricity. New to this game is the ability for Spyro to slow down time using his newly-learned 'Dragon Time' ability. While the game has some basic puzzles involving pressing switches, the main focus is still around fighting. Spryo's primary attack is his headbutt, but he can also use his assorted breaths to defeat foes provided that he has enough magic power. He also earns blue gems from defeating foes which will allow him to level up his powers.
PlatformAdventureActionComedypiratesmascotflightsequellevel selectionswimmingsword & sorceryanthropomorphismprotagonist's name in the titlepolygonal 3dcollectiblesnon-humanoid protagonistWii, PlayStation 2
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has The Legend of Spyro: The Eternal Night aged badly?
Sign in to answerBe the first to answer.
Would The Legend of Spyro: The Eternal Night hit harder if it came out today rather than in 2007?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Plot-driven, earnest, unpretentious and classical in form.
- character-ledplot-driven
- earnestironic
- unpretentiousprestige
- classical in formformally daring
- resolvedopen-ended
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- Wii, PlayStation 2
- Developer
- Krome Studios
- Publisher
- Sierra Entertainment
- Released
- October 2, 2007
- Modes
- Single player
- Perspective
- Third person
- Time to beat
- 7 h rushed · 8 h main story · 9 h completionist
IGDB rating 7.0/10 from 29 ratings.
Screenshots

Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Teenage Mutant Ninja Turtles 201387% alikeBoth unpretentious, plot-driven, earnest.
Both plot-driven, unpretentious, classical in form.
Turtix 200684% alikeBoth plot-driven, earnest, unpretentious.
Both earnest, unpretentious, plot-driven.
Hugo: Black Diamond Fever 200183% alikeBoth plot-driven, unpretentious, classical in form.
Both unpretentious, classical in form, plot-driven.
Spyro: A Hero's Tail 200482% alikeBoth earnest, plot-driven, classical in form.
Kenka Bancho: Badass Rumble 200882% alikeBoth unpretentious, plot-driven, classical in form.
Shaman King 200180% alikeSeries · Both classical in form, earnest, unpretentious.
Dragons: The Nine Realms 202180% alikeSeries · Both earnest, classical in form, unpretentious.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








