

Final Fantasy XIV Online 2010
Developed by Square Enix Product Development Division 3
- Role-playing (RPG), Fantasy
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Role-playing (RPG)FantasyPlayStation 3, PC (Microsoft Windows)
Log it
Sign in to log this.
Where do you stand?
Three questions people argue about. Answer first, then see how your circle and the community split.
Has Final Fantasy XIV Online aged badly?
Sign in to answerBe the first to answer.
Is Final Fantasy XIV Online overrated?
Sign in to answerBe the first to answer.
Is it the best role-playing (rpg) game of its decade?
Sign in to answerBe the first to answer.
Ask the title a question
Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.
Character
Earnest, raw, classical in form and epic.
- earnestironic
- rawmeticulous
- classical in formformally daring
- intimateepic
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Reviews
No reviews yet.
About the game
- Platforms
- PlayStation 3, PC (Microsoft Windows)
- Developer
- Square Enix Product Development Division 3
- Publisher
- Shanda Games, Square Enix
- Released
- September 30, 2010
- Modes
- Massively Multiplayer Online (MMO)
- Perspective
- Third person
- Engine
- Crystal Tools
- Time to beat
- 25 h rushed · 40 h main story · 300 h completionist
IGDB rating 4.3/10 from 34 ratings.
Screenshots

Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Final Fantasy XV: A New Empire 201778% alikeBoth earnest, grave, epic.
Allods Online 201078% alikeBoth earnest, epic, classical in form.
Eden Eternal 201178% alikeBoth earnest, grave, classical in form.
Planet Centauri 202477% alikeBoth earnest, grave, plot-driven.
Might & Magic: Heroes Online 201477% alikeBoth earnest, classical in form, grave.
Star Trek: ConQuest Online 200077% alikeBoth earnest, classical in form, grave.
RF Online 200477% alikeBoth earnest, grave, classical in form.
Jade Dynasty 200776% alikeBoth earnest, classical in form, grave.
Andromeda 200064% alikeSeries · Both earnest, epic, classical in form.
Sword of Coming 202461% alikeSeries · Both earnest, classical in form, epic.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










