Game

Scary Tales 1988

  • Horror

A text adventure game published by The Power House for the Amstrad CPC and written by Richard Robinson using Incentive's Graphic Adventure Creator.

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Character

Earnest, classical in form, grave and unpretentious.

  • earnestironic
  • classical in formformally daring
  • gravecomic
  • unpretentiousprestige
  • character-ledplot-driven

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  • Would Scary Tales hit harder if it came out today rather than in 1988?

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  • Has Scary Tales aged badly?

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Ask the title a question

Answered from what people have written, never made up: a verdict, how much when it's a matter of degree, and the sentences that say so, quoted with their names. Reviews here first, then TMDB's reviews and the title's Wikipedia plot and reception. If nothing settles it, you can put it to the curators.