

Single player takes the form of a "Story" mode divided into five episodes and fifteen linear levels. The player will face weak minions (which change based on the episode), plus occasional sub-bosses which will try to escape into town. The final level is devoted to a unique boss fight. Players use quirky weapons ranging from infinite yellow snowballs to cow launchers and toxic Terrance and Phillip dolls. Every weapon has a secondary fire, and players switch between the four main characters when they switch weapons - each of the four kids shares a single life bar because of this. The kids will comment on game actions as they occur, with heavier profanity censored with bleeps. The kids will get angrier (and fouler) as their health depletes, until they finally give up on saving the town and go home. A mysterious comet is approaching the earth; described by the opening narration as a force of concentrated evil that no force of good can stand against. As it comes closer, South Park is beset by enemies; including rabid mutant turkeys, deformed clones of the townsfolk, alien visitors, berserk robots, and sentient killer toys. Stan, Kyle, Cartman and Kenny hear about the dangers from Chef, and take up arms to investigate their sources and defend the town.
Log it
Sign in to log this.
Character
Not read yet. Character is read in the background after the first visit.
Who loves it, who doesn't
No profiled raters yet.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Nintendo 64, PC (Microsoft Windows), PlayStation
- Developer
- Appaloosa Interactive, Iguana Entertainment
- Publisher
- Gradiente, Acclaim Entertainment
- Released
- December 12, 1998
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Engine
- Turok
IGDB rating 4.7/10 from 48 ratings.
Screenshots
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







