

Aaargh! 1987
Developed by Arcadia Systems, Arcadia Systems, Binary Design
- Fighting, Hack and slash/Beat 'em up, Arcade, Action
In each city you need to destroy the buildings until you find the Roc's egg. There is an egg hidden in most but not all of the cities. You will need to punch the buildings to demolish them, or flame them to set them on fire, while fighting off the other creatures on the screen. Watch out for the hornets that fly across the screen and sting you. Be wary of the weapons the humans try to bring to bear. You will need to destroy these before they destroy you.
FightingHack and slash/Beat 'em upArcadeActionFantasybrawlergiant monstersArcade, Apple IIGS, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS
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Answered from the reviews and content notes on file, never made up. If nothing on file settles it, it says so.
Character
Plot-driven, unpretentious, classical in form and earnest.
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
- earnestironic
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
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About the game
- Platforms
- Arcade, Apple IIGS, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Amstrad CPC, MSX
- Developer
- Arcadia Systems, Arcadia Systems, Binary Design
- Publisher
- Arcadia Systems, Melbourne House, Arcadia Systems
- Released
- December 31, 1987
- Modes
- Single player, Multiplayer
- Perspective
- Side view
Screenshots





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Often played with
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