

Cultures 2001
Developed by Funatics Development
- Real Time Strategy (RTS), Simulator, Strategy, Historical
Before Christopher Columbus sailed the ocean blue in 1492, the Vikings set out on their own journey of discovery and possible looting and pillaging. Having accidentally stumbled upon the Americas, they began their remarkable adventure in a new and unfamiliar land. Welcome to Cultures, where you can actively shape the destiny of your people as they struggle to gain a foothold on unfamiliar shores. Success hinges on your ability to balance achieving your goals with the needs and desires of your clan. It is up to you to nurture and guide your people: determine their names, occupations, marital partners, and, eventually, the gender of their children. The happiness of your settlers is paramount to achieving your goals in this exploration and construction-focused RTS.
Real Time Strategy (RTS)SimulatorStrategyHistorical4X (explore, expand, exploit, and exterminate)medievalmanagementvikingssimulationmicromanagementcity buildernative americanmayanPC (Microsoft Windows)
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Character
Earnest, plot-driven, grave and cool.
- earnestironic
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- classical in formformally daring
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Funatics Development
- Publisher
- THQ Inc., Jowood Soft
- Released
- July 25, 2001
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 8.0/10 from 1 ratings.
Screenshots






Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Both earnest, grave, plot-driven.
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Often played with
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